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Channel: Gamemaking – Raph's Website
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Metaplace on desktop: MP in Titanium

Andrew Woolridge has gotten the Metaplace client embed up and running inside of Titanium, which means that you can now grab a downloadable Metaplace client for Windows, Mac, or Linux: MetaTanium. In...

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Obama’s Ghana speech in Metaplace

The news is full of commentary about how significant the speech that President Obama is going to give in Ghana tomorrow is going to be. And the White House is making a serious social media effort...

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The Game Crafter: Cafepress for board games!

This is awesome, and I will be signing up tonight and probably throwing one of my board game designs up there to try it out. The short form: CafePress for board game designers. Their brief FAQ covers...

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Matt Sturges live chat today at 2pm

I don’t know if I have raved about Matt Sturges’ work in comics here before. House of Mystery (available in two collections to date: Room and Boredom and Love Stories For Dead People) has vaulted onto...

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Metaplace.com closing

Today we announced that the consumer-facing Metaplace service, the one you all know as the user-generated worlds website at Metaplace.com, is closing on January 1st. There’s a FAQ and an official...

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Non-Andean Bird

Some of you long-time blog readers may recall a little public project of mine called Andean Bird.* But that is not what I am writing about. Instead, I wanted to call your attention to this! That’s a...

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Playdom Acquires Metaplace

Here’s the official press release: Playdom Announces Acquisition of Metaplace — MOUNTAIN VIEW, Calif., July 8 /PRNewswire/ –. Coverage also popping up in a few more places, like TechCrunch and...

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Narrative isn’t usually content either

When I said that narrative was not a game mechanic, but rather a form of feedback, I was getting at the core point that chunks of story are generally doled out as a reward for accomplishing a...

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The best game design articles on the site

This is post #2,342 on this blog (not counting the dozens of articles, snippets, and presentations not in the blog database)… yet more of the over a quarter-million words written here since the site...

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My first game

At PAX East, there was a panel where a bunch of devs talked about their first games. They asked me and a few others to send in a video… and this is what I sent them. The saga of how I managed to make...

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The Ready Player One MMO was Metaplace

MMORPG.com has an article about a hypothetical Ready Player One MMO. For those who haven’t read it, Ready Player One is a novel by Ernest Cline that describes a network of virtual spaces running on a...

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A little card game prototype

I have been working on four or five game projects at once for the last few months, and they are all at various stages of completion. I had been waiting to do an announcement once I had things like, oh,...

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A vision exercise

…the real work is the film, and the tasks that go into the completed film are all parts of the process. To put it bluntly, as long as the film is made, it doesn’t matter what method was used… - Hayao...

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Monkey-X

Monkey-X is my current favorite language for doing game prototypes and even full projects. It isn’t at all widely known, and has more than a few rough edges, but I still find it congenial and thought...

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Privateer Online

In the wake of the excitement over No Man’s Sky and its procedural worlds, I thought that it might be a good time to tell some of the story around the version of Privateer Online that I worked on, that...

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Working on Crowfall!

Those of you who follow me on Twitter may have seen me mention that after a couple of years of being fairly quiet, a lot of game announcements would be hitting soon. Well, one of them hit today! I am...

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A Career: GameDay Peru talk

Long-time blog readers know that I spent a large chunk of my childhood in Peru. It was there, in fact, that I first started to make games. I lived in Lima, in San Isidro, a relatively well-off...

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Jackpot Trivia

A while back I mentioned a few game announcements coming soon. One was, of course, Crowfall, about which I hope everyone knows at this point. This post is about another one! A year ago or so I started...

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Star Wars Galaxies Temporary Enemy Flagging

I was sent this list of Star Wars: Galaxies questions by Jason Yates; he had seen this video interview, and didn’t know enough Spanish to be able to follow the answers. I posted up an English...

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A Jedi Saga

Continuing here with the questions that were sent in by Jason Yates! Yesterday it was the TEF system… today it’s Jedi! Some of this stuff has been told before, but it’s actually kind of hard to find it...

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